|
C++ |
32 |
Dart bindings for GLFW, a multiplatform library for creating windows with OpenGL contexts. |
Mar 08, 2022 |
|
Go |
2 |
Go cross-platform glfw library for creating an OpenGL context and receiving events. |
Sep 03, 2022 |
|
D |
14 |
D translation of GLFW, a multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Oct 26, 2022 |
|
C |
4 |
A multi-platform library for OpenGL, window and input |
Nov 21, 2021 |
|
C |
2 |
A multi-platform library for OpenGL, window and input |
Aug 17, 2021 |
|
None |
5 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Jun 07, 2022 |
|
C |
12 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Jun 17, 2022 |
|
C |
9459 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Aug 20, 2022 |
|
C |
2 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Mar 05, 2023 |
|
C |
58 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Oct 17, 2022 |
|
C |
2 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Mar 03, 2023 |
|
C |
2 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Dec 26, 2018 |
|
C |
2 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Nov 10, 2022 |
|
None |
2 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Jan 09, 2023 |
|
C |
3 |
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
Sep 18, 2023 |
|
C# |
2 |
Avalonia + Julia interface for cross platform Windows GUI |
Sep 21, 2022 |
|
C |
3 |
Java tool for creating thread-independent offscreen OpenGL contexts |
Apr 26, 2023 |
|
Julia |
2 |
Experimental Julia interface for modern OpenGL. |
Oct 01, 2015 |
|
CMake |
94 |
Use CMake to create a project with GLFW - Multi-platform Windows, Linux and MacOS. |
May 26, 2023 |
|
C |
2 |
OpenGl instance using GLAD and GLFW to manage windows and context |
Jul 16, 2023 |
|
C++ |
3 |
Interface to the standard OpenGL graphics library using GLFW and VTK |
Mar 28, 2023 |
|
Julia |
2 |
Windows Registry interface for Julia |
Mar 15, 2023 |
|
C++ |
5 |
A Multi-platform OpenGL Application Template |
Apr 05, 2023 |
|
Pascal |
2 |
GLPT :: OpenGL Pascal Toolkit. A multi-platform library for OpenGL and OpenGL ES |
Feb 13, 2023 |
|
Python |
18 |
Multi platform standard input with timeout |
Mar 23, 2023 |
|
C |
7 |
Small helper library for setting up OpenGL contexts with extended attributes in Windows |
Apr 27, 2023 |
|
Vue |
171 |
Interface for creating and managing SPL Tokens |
Apr 24, 2023 |
|
None |
2 |
cross-platform console input/output interface |
Jan 24, 2023 |
|
C++ |
62 |
Cross-Platform WebAssembly/WebGL and Native/OpenGL 3D GLFW project StarterKit built with CMake |
Apr 17, 2023 |
|
None |
3 |
a multi-platform tool for managing functions |
Aug 13, 2018 |
|
CMake |
8 |
boilerplate for OpenGL project with GLFW, GLAD, GLM, SOIL and FreeType on Windows with MinGW |
Apr 26, 2023 |
|
C# |
131 |
Gaming input peripherals prototyping platform for Windows |
Jul 03, 2022 |
|
C |
7 |
Project about creating game engine by using modern OpenGL (GLFW, GLEW, GLM) and PhysX (Collision … |
Apr 12, 2022 |
|
C++ |
28 |
cross platform input library for simulating keyboard and mouse events |
Jul 05, 2022 |
|
C# |
18 |
Oredayo for Multi platform (Windows, Mac, Linux) |
Apr 16, 2022 |
|
C# |
2 |
An open-source, cross-platform gaming library for C# with bindings for OpenGL, OpenAL, GLFW and Lua. |
Aug 19, 2022 |
|
Go |
7 |
Multi-platform terminal key input reader for Go language |
Nov 24, 2021 |
|
Kotlin |
179 |
Powerful framework for creating multi-platform Minecraft plugin |
Aug 21, 2022 |
|
Python |
27 |
Library for managing windows for cross platform UI applications |
Nov 18, 2022 |
|
C |
4 |
Multi-platform graphics library with Vulkan API and OpenGL rendering backends |
Feb 23, 2022 |
|
TypeScript |
16 |
Platform for creating and managing digital assets as financial instruments |
Apr 03, 2023 |
|
Java |
64 |
InputFix is a way to enable multi-byte input method in Minecraft. (windows platform, experimental on … |
May 09, 2023 |
|
C++ |
1119 |
Mozc - a Japanese Input Method Editor designed for multi-platform |
Aug 03, 2022 |
|
C++ |
30 |
Mozc - a Japanese Input Method Editor designed for multi-platform |
Jul 28, 2022 |
|
C++ |
2 |
Mozc - a Japanese Input Method Editor designed for multi-platform |
Mar 03, 2023 |
|
Julia |
406 |
Dash for Julia - A Julia interface to the Dash ecosystem for creating analytic web … |
Aug 11, 2022 |
|
Python |
3 |
Library for managing Anki addon config and creating gui config windows |
Nov 16, 2022 |
|
TypeScript |
2 |
Puchacz App: A event management tool for creating, editing, & managing budgets for events. |
Mar 07, 2023 |
|
None |
2 |
GNU Radio block for decoding RC car signals and creating Linux input events |
Apr 05, 2016 |
|
JavaScript |
2 |
Development accelerator for creating and managing bundles on the commercetools platform. |
Jul 21, 2022 |