|
C++ |
397 |
Runtime Procedural Terrain Generator for UnrealEngine |
Aug 05, 2022 |
|
None |
3469 |
Unreal.js: Javascript runtime built for UnrealEngine |
May 24, 2023 |
|
Rust |
6 |
Rust Runtime Reflection |
Feb 27, 2023 |
|
TypeScript |
258 |
Advanced TypeScript runtime reflection system |
May 09, 2023 |
|
C++ |
576 |
C++ Reflection Parser / Runtime Skeleton |
May 15, 2023 |
|
C |
2 |
Runtime assembly injector for Unity-based games |
Apr 10, 2021 |
|
V |
28 |
🪞 Runtime reflection for V (vlang) |
May 16, 2023 |
|
Rust |
20 |
Runtime Reflection library for Rust 0.10-pre |
Mar 24, 2021 |
|
C |
2 |
UnrealEngine CameraDirector |
Dec 05, 2021 |
|
C++ |
5 |
UnrealEngine Code |
Apr 20, 2023 |
|
C# |
20 |
Discover the code documentation at runtime by reflection. |
Jul 06, 2022 |
|
TypeScript |
38 |
typescript: emitting types info for using in runtime (reflection) |
Jul 29, 2022 |
|
C++ |
3 |
JavaScript runtime for desktop games |
Sep 02, 2017 |
|
Python |
22 |
Reflection tools based on clang |
Mar 08, 2023 |
|
None |
2 |
Create Reflection-based RPC servers |
Oct 02, 2022 |
|
PHP |
20 |
Create Reflection-based RPC servers |
Jul 26, 2022 |
|
PHP |
20 |
Minimal AST based class reflection |
Jul 24, 2022 |
|
Java |
2 |
Reflection-Based Spigot HTTP Protocol |
Jan 27, 2023 |
|
Scala |
5 |
Experiments in macro-based reflection |
Mar 29, 2014 |
|
Clojure |
25 |
Making Games at Runtime with Clojure |
Jan 28, 2023 |
|
D |
4 |
Extensions to runtime reflection in D. It's forked from Witchcraft originally. |
Jun 17, 2021 |
|
C++ |
7 |
Simple boids implementation for UnrealEngine |
Aug 01, 2022 |
|
C++ |
5 |
Introduction to UnrealEngine using C++ |
Sep 02, 2022 |
|
Smalltalk |
19 |
Sql-based orm based on smalltalk reflection ideas |
Apr 06, 2022 |
|
Go |
8 |
Reflection-based command router for Discordgo |
Mar 24, 2021 |
|
F# |
7 |
F# JSON Reflection based serialization library |
Feb 06, 2023 |
|
Go |
75 |
Reflection-based Protocol Buffers for Go |
Oct 16, 2022 |
|
Java |
5 |
A simple reflection based command system |
May 27, 2017 |
|
F# |
188 |
F# JSON Reflection based serialization library |
Nov 05, 2022 |
|
None |
2 |
C# Dependency Graph based on Reflection |
Oct 16, 2022 |
|
C++ |
2 |
Header-only, non-intrusive and macro-free runtime reflection system in C++ |
Aug 26, 2022 |
|
C++ |
470 |
Header-only, non-intrusive and macro-free runtime reflection system in C++ |
Apr 19, 2023 |
|
None |
2494 |
Information about signing up for a free Epic Games account, and getting access to UnrealEngine … |
Aug 16, 2022 |
|
Java |
5 |
Test Tool for Metadata-Based and Reflection-Based Components |
Jul 21, 2021 |
|
C++ |
3 |
UnrealEngine load plugin using REZ environment |
May 19, 2022 |
|
None |
2 |
Empty UnrealEngine 4 project for tests |
Apr 20, 2021 |
|
Java |
21 |
An annotation based API for Java reflection. |
Jul 14, 2022 |
|
C# |
3 |
.NET Core dependency injection based on reflection |
Jan 28, 2023 |
|
TypeScript |
10 |
GraphQL schema generation based on TypeScript reflection. |
Jan 14, 2023 |
|
JavaScript |
3 |
Reflection allows programs to introspect and modify its structure and behavior at runtime |
Jan 22, 2022 |
|
C++ |
198 |
Runtime injection library for modding Souls games. WIP |
Aug 29, 2022 |
|
None |
16 |
Runtime injection library for modding Souls games. WIP |
May 11, 2023 |
|
C++ |
91 |
Multi-language multirotor flight simulator using UnrealEngine |
Sep 20, 2022 |
|
Python |
7 |
A simple example using Python in UnrealEngine. |
Apr 02, 2023 |
|
C# |
334 |
A .NET source generator for generating object mappings. No runtime reflection. Inspired by MapStruct. |
Dec 01, 2022 |
|
C++ |
33 |
crefl is a runtime library and compiler plug-in to support reflection in C. |
Mar 08, 2023 |
|
Go |
8 |
Golang Slack Markdown struct serializer based on reflection |
Jun 13, 2021 |
|
Go |
2693 |
A reflection based dependency injection toolkit for Go. |
Aug 17, 2022 |
|
Kotlin |
6 |
Reflection-based JSON serialization and deserialization for Kotlin |
Sep 23, 2022 |
|
Java |
3 |
Reflection |
Nov 05, 2022 |