|
GDScript |
11 |
Pony models test scene for Godot 3.x (`master` branch) and 4 (`4.0-dev` branch) |
Dec 28, 2021 |
|
GDScript |
5 |
Sponza demo for Godot 3 |
Dec 28, 2019 |
|
None |
2 |
Bare Sponza demo for testing the Godot 4.x renderer |
Apr 13, 2020 |
|
PHP |
4 |
Symfony 3.2 Demo Project For My DatatablesBundle v1.0 And The Dev-Master Branch |
Jul 30, 2021 |
|
GDScript |
12 |
Godot performance comparison between the `3.x` and `master` branch |
Jun 25, 2021 |
|
Kotlin |
7 |
Check ap, paintviewi for android dev(branch: master/paintview) |
Oct 18, 2022 |
|
Vue |
9 |
Master Branch Preview: https://ieeensbm.org, Dev Branch Preview : https://ieeensbm-dev.netlify.app/ |
Oct 10, 2022 |
|
Python |
2 |
Godot 4.0 Editor Builds |
Jan 07, 2023 |
|
GDScript |
15 |
Simplified "raw" WebsocketClient and WebSocketServer for Godot 4.0. |
May 02, 2023 |
|
GDScript |
3 |
IMPROVED FPS CONTROLLER FOR GODOT 4.0 |
Apr 27, 2023 |
|
GDScript |
19 |
Stair stepping for Godot Engine 4.0 |
Nov 02, 2023 |
|
Java |
18 |
OpenJDK jdk8u source mirror on master, with selective patches on branch 'dev'. |
Apr 04, 2022 |
|
Ruby |
340 |
master merb branch |
Jan 20, 2022 |
|
Ruby |
2 |
master merb branch |
Aug 13, 2019 |
|
Ruby |
2 |
master merb branch |
Aug 13, 2019 |
|
Ruby |
2 |
master merb branch |
Aug 13, 2019 |
|
Ruby |
2 |
master merb branch |
Aug 13, 2019 |
|
Ruby |
2 |
master merb branch |
Aug 13, 2019 |
|
Ruby |
4 |
master merb branch |
Aug 13, 2019 |
|
Ruby |
2 |
master merb branch |
Aug 13, 2019 |
|
Ruby |
2 |
master merb branch |
Aug 13, 2019 |
|
GDScript |
11 |
Vpaiter for godot 4.0 based on Vpainter for godot 3.x |
May 06, 2023 |
|
Shell |
6 |
unstable dev branch |
Nov 03, 2022 |
|
GDScript |
3 |
A Demo/Guide on how to integrate iOS Plugins into Godot 4.0 |
Jun 17, 2023 |
|
JavaScript |
8 |
See dev branch for source and readme |
May 21, 2020 |
|
GDScript |
3 |
Godot 4.0 test project for specular aliasing |
Jan 15, 2022 |
|
Nim |
41 |
Godot 4.0 GDExtension binding for nim language. |
Jun 17, 2023 |
|
GDScript |
15 |
Simple in-game logger for Godot 4.0 |
Apr 26, 2023 |
|
GDScript |
8 |
In-game properties inspector for Godot 4.0 |
May 11, 2023 |
|
Racket |
6 |
Pollen source at `master-source` branch. Rendered output at `master` branch for serving. |
Nov 18, 2022 |
|
GDScript |
223 |
Free and open-source Godot 4.0 demo scenes to see the new features in action |
Apr 30, 2023 |
|
GDScript |
125 |
An updated basic fps controller for Godot 3.3 and 4.0 |
Aug 21, 2022 |
|
C++ |
8 |
Import MIDI files into Godot 4.0+ |
Apr 25, 2023 |
|
GDScript |
2 |
Simple project made in Godot 4.0 |
Mar 13, 2023 |
|
GDScript |
3 |
Made in Godot 4.0 Alpha 15. |
Sep 20, 2023 |
|
None |
2 |
github+maven android TEST Demo. 以main分支作为maven仓库,master分支为test demo(Take main branch as Maven repository, and master branch as … |
Jul 20, 2021 |
|
GDScript |
6 |
BBCode to ANSI conversion routine for Godot 4.0 |
May 26, 2022 |
|
None |
3 |
Test scene for mipmap settings in Godot 4.0 |
Jun 12, 2022 |
|
GAP |
2 |
Sci-Fi scene for Godot pre-alpha 4.0 |
Sep 08, 2022 |
|
Python |
3 |
A fork of danfairs' mirror of the original django-syncr code. 'master' branch: mostly stable. 'dev' … |
Jan 02, 2013 |
|
Nix |
2 |
A flake for mosh (master branch) |
Jan 27, 2023 |
|
Java |
9 |
OpenJDK jdk10 source mirror on master, with selective patches on branch 'dev'. https://adoptopenjdk.net |
Jul 09, 2019 |
|
OCaml |
4 |
Mirror of http://ocsigen.org/darcs/lwt (master branch, dev branches may contain something else) |
Aug 08, 2014 |
|
C++ |
2 |
ØMQ/4.0 release branch - bug fixes only |
May 01, 2015 |
|
C |
4 |
My personal dev branch for ulogd2 |
Mar 27, 2023 |
|
C++ |
2 |
Dev testing for my hiphop branch |
Oct 15, 2013 |
|
None |
3 |
Trying Git Flow To Conflits new branch and change master branch to development branch |
Jul 19, 2023 |
|
C |
4 |
SJAsmPlus mirror ("master" branch) + my modifications ("my" branch) |
Dec 02, 2018 |
|
GDScript |
2 |
My first 2D game using Godot 4.0 |
Aug 08, 2023 |
|
GDScript |
2 |
Random tools and scripts for use for Godot 3.5, untested in 4.0 |
Aug 08, 2023 |