|
Rust |
4 |
Conditional Zero-Cost RefCell for Rust |
Jul 18, 2019 |
|
Python |
8 |
Tensor Based Environment Framework for Training RL Agents - Pre Alpha |
Jun 15, 2021 |
|
Rust |
330 |
Zero-cost functional reactive Signals for Rust |
Sep 12, 2022 |
|
Rust |
4448 |
Zero-cost asynchronous programming in Rust |
Aug 11, 2022 |
|
None |
2 |
Zero-cost asynchronous programming in Rust |
Nov 14, 2020 |
|
Rust |
2 |
Zero-cost asynchronous programming in Rust |
Mar 21, 2024 |
|
Rust |
18 |
(pre-alpha) rust meta library for cli applications |
Mar 09, 2020 |
|
Rust |
103 |
Safe, zero-cost tail recursion for stable Rust |
May 10, 2023 |
|
Rust |
40 |
A truly zero-cost argument parser for Rust |
May 10, 2023 |
|
PHP |
2 |
small mvc framework (pre alpha version) |
May 06, 2014 |
|
Rust |
72 |
zero runtime cost default arguments in rust |
Jul 30, 2022 |
|
Rust |
67 |
Zero-cost bitsets over native Rust types |
Mar 16, 2023 |
|
Rust |
7 |
A generic zero-cost event handler system for Rust. |
Jun 26, 2021 |
|
Rust |
33 |
[pre-alpha] Create asynchronous NodeJS modules with rust |
Apr 26, 2022 |
|
Rust |
26 |
Ergonomic, efficient and Zero-cost rust bindings to Lua5.4 |
Jun 13, 2023 |
|
Rust |
1280 |
Zero-copy deserialization framework for Rust |
Jun 30, 2022 |
|
None |
3 |
Zero-copy deserialization framework for Rust |
Mar 31, 2022 |
|
Rust |
5 |
An ISO 4217–compliant currency library for Rust (pre-alpha state) |
Nov 20, 2021 |
|
Rust |
2 |
Email newsletter, implemented in Rust (WIP), based on Luca Palmieri's Zero to Production in Rust |
Mar 09, 2023 |
|
Python |
15 |
Documentation generator based off of RAML - PRE-ALPHA |
Mar 11, 2020 |
|
Rust |
38 |
A safe, low-level, zero cost Rust OpenGL wrapper library |
Jan 27, 2023 |
|
Rust |
276 |
A zero-allocation no_std-compatible zero-cost way to add color to your Rust terminal |
Aug 22, 2022 |
|
Clojure |
4 |
(pre-alpha) Clojure client for Rollbar |
Jun 10, 2021 |
|
Rust |
631 |
Zero-cost ultra-high-performance declarative DOM library using FRP signals for Rust! |
Sep 13, 2022 |
|
Jupyter Notebook |
96 |
Zero-Cost Proxies for Lightweight NAS |
Aug 01, 2022 |
|
TypeScript |
3 |
Zero cost Option type for AssemblyScript |
Dec 28, 2022 |
|
Java |
5 |
Android app wrapper with Chromium engine for work-heavy projects. (Pre-alpha stage) |
Jan 28, 2023 |
|
Python |
3 |
[wip] New Zero-Boilerplate OpenGL Framework for Fast Prototyping and Gamejams |
Jul 05, 2022 |
|
Lua |
51 |
Plugin manager for neovim, pre-alpha stage. |
Mar 09, 2023 |
|
C++ |
9 |
Final Burn Alpha 0.2.97.35 for GCW-Zero |
Apr 10, 2022 |
|
Scala |
191 |
Spire's macros for zero-cost operator enrichment |
Jul 07, 2022 |
|
Scala |
38 |
Zero-cost wrappers (newtypes) for Scala 3 |
Jun 21, 2022 |
|
C++ |
9 |
Open Source 2D Game Framework under zlib/libpng license (currently pre-alpha) |
Dec 17, 2021 |
|
Rust |
117 |
Dapr SDK for Rust - Alpha |
Aug 08, 2022 |
|
Rust |
4 |
FoLiA library for rust (alpha) |
Feb 01, 2023 |
|
Makefile |
4 |
WIP: Attempt at porting @cnlohr's espusb codebase to esp-idf (esp32), pre-alpha status, not working |
Jan 01, 2022 |
|
Ruby |
2 |
nesta theme for my personal blog (pre-alpha!) |
Dec 15, 2012 |
|
Go |
2 |
[pre-alpha] Web UI for local git development |
Jun 30, 2020 |
|
Python |
3 |
Pre-Alpha REST API for Cloud ODC Deployments |
Nov 18, 2020 |
|
TypeScript |
3 |
D3 plugin for quantitative data analysis (pre-alpha) |
Jun 14, 2021 |
|
JavaScript |
2 |
A visualization method for hashed values (pre-alpha) |
Dec 19, 2013 |
|
GAP |
2 |
Sci-Fi scene for Godot pre-alpha 4.0 |
Sep 08, 2022 |
|
Python |
113 |
Desktop GUI for editing Sphinx docs. Pre-alpha. |
Jan 05, 2023 |
|
Go |
5 |
Microservice framework based on go-zero. |
May 26, 2023 |
|
Rust |
2 |
[WiP] cross-platform mobile framework written in Rust |
Jul 05, 2021 |
|
Rust |
2 |
[WIP] Rust bindings to Apple's Video Toolbox framework |
Aug 03, 2022 |
|
Lua |
2 |
Communications framework for Roblox (Alpha) |
Feb 15, 2022 |
|
C++ |
6 |
Core C++ Game Logic for OpenPF2 (Status: Pre-alpha) |
May 10, 2022 |
|
TypeScript |
2 |
pre-alpha discord clone for personal learning purposes only. |
Mar 29, 2022 |
|
C# |
48 |
Reimplementation of Epic's server for Unreal Tournament pre-alpha |
Apr 08, 2023 |