|
C# |
16 |
Lightweight 3D game engine for MonoGame/FNA. |
Mar 06, 2023 |
|
C# |
3 |
A 2D entity-component game engine for MonoGame. |
Jun 14, 2017 |
|
JavaScript |
5 |
Entity-Component-System based game engine for Javascript. |
Jul 09, 2017 |
|
C# |
43 |
Relink games / tools using the XNA Framework 4.0 to use FNA instead |
Mar 06, 2023 |
|
C# |
3 |
XNA 4.0 game engine designed and used for develop Grey Infrection XBLIG game. |
Jul 10, 2022 |
|
C# |
2 |
Prototype game made in XNA and Monogame |
May 08, 2022 |
|
C# |
12 |
XNA-FNA GIF library. Compiled for FNA and XNA, used by Starlight River. Compatible with XNA … |
Oct 29, 2022 |
|
C++ |
4 |
Entity Component System based C++17 OpenGL game engine |
Mar 08, 2021 |
|
C# |
3 |
Basic controls/UI for game design in XNA/MonoGame |
Oct 31, 2021 |
|
JavaScript |
10 |
A game engine written in JavaScript with an API close to XNA/MonoGame |
Dec 22, 2022 |
|
C# |
2 |
Port of the XNA game ProcrastinatingSquirrel to Monogame |
Aug 28, 2018 |
|
C# |
3 |
XNA 4.0 tile-based 2D RPG. |
Aug 10, 2014 |
|
C# |
2 |
Graphics management for MonoGame/XNA. |
Apr 29, 2023 |
|
JavaScript |
2 |
Javascript component-entity-system game engine |
May 12, 2015 |
|
C# |
2 |
The classic XNA GestureTouchSample, now for FNA |
Mar 24, 2020 |
|
Java |
4 |
An Experimental game engine written in Java with an API close to XNA/MonoGame |
Jan 28, 2023 |
|
C# |
12 |
An XNA game engine |
Oct 08, 2022 |
|
C# |
569 |
UI Library for MonoGame, FNA and Stride |
May 13, 2023 |
|
C# |
4 |
C# Monogame Game Engine |
Feb 23, 2021 |
|
C++ |
5 |
A modular Entity Component System game engine. |
Feb 22, 2022 |
|
Kotlin |
8 |
Fleks Entity Component System integration for KorGE Game Engine |
Feb 15, 2023 |
|
C# |
62 |
ECS-based Game Engine powered by MonoGame for C# games. |
Aug 04, 2022 |
|
C# |
4 |
HLSL surface shader parser for XNA / MonoGame |
Jul 19, 2021 |
|
C# |
3 |
A simple 2D collision system for XNA/MonoGame | Un sencillo sistema de colisiones 2D para … |
Jul 10, 2022 |
|
None |
16 |
Entity Component System (ECS) based game engine for Creative Coding using C++20/23 |
Oct 29, 2021 |
|
C++ |
2 |
Custom Entity Component System library for the Glory Game Engine |
Dec 20, 2023 |
|
C++ |
6 |
3D game engine using DirectX11 with Entity Component System |
Apr 19, 2023 |
|
C++ |
8 |
Entity-Component Based Graphics Engine rendered by Metal |
Jun 11, 2022 |
|
TypeScript |
13 |
Entity-Component Based Graphics Engine rendered by WebGPU |
Jun 17, 2022 |
|
C++ |
32 |
Entity-Component Based Graphics Engine rendered by Metal |
Jul 18, 2022 |
|
C# |
2 |
Updater for the MonoGame / XNA CnCNet client based on the original one. |
Dec 29, 2023 |
|
C# |
3 |
A nifty tween library for MonoGame and XNA. |
Sep 20, 2021 |
|
C# |
2 |
DataAccess for the NuciXNA wrapper over MonoGame/XNA. |
Oct 12, 2022 |
|
C# |
2 |
Primitives for the NuciXNA wrapper over MonoGame/XNA. |
Oct 12, 2022 |
|
C# |
2 |
GUI management and basic widgets for MonoGame/XNA. |
Apr 29, 2023 |
|
C# |
7 |
2D game engine based on MonoGame using composition and injection |
Apr 04, 2023 |
|
C# |
19 |
A game engine built on MonoGame. |
Apr 04, 2023 |
|
C# |
5 |
XNA based Mars RTS game. |
Nov 04, 2020 |
|
Python |
540 |
KivEnt is an entity-based game engine for Kivy |
Aug 21, 2022 |
|
Go |
63 |
Build your own Game-Engine based on the Entity Component System concept in Golang. |
May 20, 2022 |
|
C# |
16 |
RTS game example based on Entity Component System |
Jun 24, 2022 |
|
C++ |
19 |
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn) |
Jul 07, 2022 |
|
C# |
2 |
Input management for the NuciXNA wrapper over MonoGame/XNA. |
Oct 12, 2022 |
|
C# |
2 |
A Simple Game Engine made from MonoGame |
Mar 22, 2023 |
|
C# |
143 |
XNA / MonoGame based client for playing classic Command & Conquer games both online and … |
Sep 19, 2022 |
|
C# |
3 |
XNA / MonoGame based client for playing classic Command & Conquer games both online and … |
Dec 27, 2022 |
|
C |
3 |
C++ Component-based OpenGL game engine |
Jun 08, 2022 |
|
C++ |
2 |
Entity Component System Library for Corsac Engine |
May 12, 2022 |
|
C# |
3 |
MonoGame based Touhou like shooting game |
Dec 21, 2018 |
|
Lua |
3 |
A Lua game engine using the entity component system model. Built for Löve2D |
Dec 31, 2021 |