|
C# |
42 |
Recreating the basic gameplay from The Pathless |
Apr 26, 2023 |
|
C++ |
5 |
Basic gameplay mods for GD |
Mar 06, 2023 |
|
Python |
7 |
Python stuff for working with Pikmin (mostly Pikmin 2 for the Gamecube) |
Oct 09, 2022 |
|
C# |
35 |
Recreating the Dragonstrike FX from Overwatch |
Nov 01, 2022 |
|
C# |
328 |
Recreating the Ink System from Splatoon |
Apr 19, 2023 |
|
C# |
177 |
Recreating the Dialogue system from Animal Crossing |
Apr 15, 2023 |
|
C# |
584 |
Recreating the movement and feel from Celeste |
Apr 25, 2023 |
|
C# |
34 |
Recreating the Shotlock mechanic from Kingdom Hearts |
Feb 09, 2022 |
|
C# |
146 |
Recreating the drifting mechanic from Mario Kart |
Feb 24, 2023 |
|
C# |
195 |
Recreating the Level Design from Monument Valley |
Apr 20, 2023 |
|
C# |
230 |
Recreating the Celestial Brush system from Okami |
Apr 23, 2023 |
|
C# |
107 |
Recreating the Slow Motion mechanic from SUPERHOT |
Apr 11, 2023 |
|
C++ |
2 |
A utility for Shape files (*.mod) from Pikmin 1 |
Dec 02, 2019 |
|
C# |
210 |
Recreating the Combat System from the Batman Arkham Series |
Apr 20, 2023 |
|
C# |
59 |
Recreating the HUD visual from the Metroid Prime series |
Aug 30, 2022 |
|
C# |
41 |
Recreating the CSS from the Super Smash Bros. series |
Feb 09, 2023 |
|
C# |
44 |
Recreating the Kingdom Select screen from Mario Odyssey |
Apr 11, 2023 |
|
C# |
84 |
Recreating the Ghost Capture mechanic from Luigi's Mansion |
Feb 01, 2023 |
|
C# |
58 |
Recreating the Slaparazzi minigame from Super Mario Party |
Mar 20, 2023 |
|
C# |
57 |
Recreating the Speed Booster ability from Metroid Dread |
Apr 23, 2023 |
|
C# |
77 |
Recreating the All Out Attack from Persona 5 |
Apr 20, 2023 |
|
C# |
113 |
Recreating the rail movement system from Star Fox |
Apr 24, 2023 |
|
Go |
2 |
Recreating the 3D heart from Love Island (US) |
Aug 28, 2021 |
|
C# |
136 |
Recreating the Warp Strike mechanic from Final Fantasy XV |
Mar 24, 2023 |
|
C# |
272 |
Recreating the Axe Throw mechanic from God of War |
Apr 20, 2023 |
|
C# |
60 |
Recreating the Launch Star mechanic from Super Mario Galaxy |
Nov 23, 2022 |
|
C# |
244 |
Recreating the Blade Mode mechanic from Metal Gear Rising |
Apr 27, 2023 |
|
C# |
30 |
Recreating the Pokemon capture animations from Pokemon Let's GO |
Feb 09, 2022 |
|
C# |
58 |
Recreating the Dead Eye mechanic from Red Dead Redemption |
Apr 11, 2023 |
|
None |
7 |
Very basic optimised configs-no changes to vanilla gameplay! |
Apr 25, 2022 |
|
C |
5 |
Recreating the c stdlib |
Jul 24, 2022 |
|
Ruby |
2 |
Recreating the Ruby Enumerables |
Oct 06, 2020 |
|
HTML |
2 |
Recreating the initial blogsite |
Nov 13, 2021 |
|
C |
3 |
Recreating the printf function. |
Aug 01, 2022 |
|
C# |
134 |
Recreating the Tactical Mode mechanic from Final Fantasy VII Remake |
Apr 11, 2023 |
|
C# |
103 |
Recreating the Wall Merge mechanic from A Link Between Worlds |
Jan 23, 2023 |
|
JavaScript |
3 |
Recreating the WIC website from scratch via 2020-2021 board |
May 12, 2023 |
|
CSS |
9 |
Recreating |
Apr 23, 2023 |
|
C# |
2 |
A Unity game featuring basic table soccer gameplay and shaders. |
May 15, 2019 |
|
Lua |
25 |
All in One Jobs basic needs for Fivem Roleplay Gameplay |
Jun 26, 2022 |
|
JavaScript |
2 |
A recreating/simulation of the digital rain scene from The Matrix (movie) |
Jan 07, 2023 |
|
JavaScript |
2 |
recreating a race to zero exploit in it's most basic form |
Aug 07, 2017 |
|
TypeScript |
7 |
A checklist to help you keep track of which type of Decor Pikmin you have … |
Jul 26, 2022 |
|
C# |
55 |
Recreating the Elemental Arrows from The Legend of Zelda: Breath of the Wild |
Apr 14, 2023 |
|
C# |
73 |
Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild |
Apr 11, 2023 |
|
JavaScript |
2 |
A solo project recreating the classic game Pac-Man from scratch |
Mar 19, 2023 |
|
JavaScript |
2 |
recreating the Awesome Books app |
Jun 17, 2022 |
|
Swift |
63 |
Recreating the macOS genie effect |
Jul 04, 2022 |
|
JavaScript |
11 |
recreating minesweeper |
May 27, 2023 |
|
JavaScript |
22 |
Demo app recreating the MUTHUR AI from Alien as a chat bot |
May 21, 2019 |