|
C++ |
149 |
Mega Bezel Reflection Shader for Retroarch |
May 13, 2023 |
|
None |
31 |
4K Console System graphics created specifically for use with the HSM Reflection Shader. |
May 11, 2023 |
|
Rich Text Format |
8 |
Source files for the HSM Shader Graphics |
Mar 06, 2023 |
|
None |
77 |
Photorealistic CRT Overlays for RetroArch |
Apr 28, 2023 |
|
HLSL |
16 |
Sony Megatron shader ported from Retroarch to ReShade |
Jul 13, 2023 |
|
C++ |
13 |
Multi purpose crt shader for retroarch |
May 04, 2023 |
|
ShaderLab |
10 |
Floor reflection shader that seems like planar mirror reflection. |
Sep 06, 2022 |
|
None |
58 |
A place for collecting decorative/cosmetic overlays for use with RetroArch. |
Jun 07, 2022 |
|
GLSL |
2 |
Helper tool to manage Retroarch shader and overlay configuration |
Aug 12, 2019 |
|
GLSL |
2 |
Retro graphics shader for Canvas |
Jun 23, 2021 |
|
GLSL |
2 |
In-style lighting and reflection shader for Minecraft |
Aug 02, 2022 |
|
C++ |
2 |
OpenGL GLSL shader test : fresnel reflection and refraction |
Sep 15, 2020 |
|
C |
4 |
Live shader and graphics coding tool |
Oct 02, 2021 |
|
C |
33 |
Launch Dolphin from RetroArch/libretro |
Apr 02, 2022 |
|
C |
25 |
Launch PCSX2 from RetroArch/libretro |
Jan 03, 2022 |
|
C++ |
13 |
Computer Graphics Assignment about the Shader Pipeline |
Oct 01, 2022 |
|
None |
3 |
A better glow shader that gives a nicer outline and appears better on most models. … |
Aug 19, 2022 |
|
C# |
663 |
A shader that imitates low grade 3D graphics. |
Aug 09, 2022 |
|
ShaderLab |
3 |
A shader that imitates low grade 3D graphics. |
Jul 21, 2022 |
|
Python |
4 |
derived from openaerostruct |
Jan 11, 2021 |
|
C++ |
69 |
Draw 3d debug graphics and 2d overlays with this add-on. |
Apr 25, 2023 |
|
C++ |
8 |
Simple util library for computer graphics, enabling reflection & serialization for C++ |
Jan 17, 2020 |
|
JavaScript |
4 |
reflection token(different from safemoon) |
Apr 17, 2022 |
|
C |
3 |
derived from EU1KY, and from KD8CEC |
Oct 05, 2022 |
|
None |
2 |
HDRP shader graphs for creating pixel-style graphics in 3D. |
Sep 15, 2022 |
|
DM |
15 |
An update of Space Station 13 CHOMPStation using code derived from YawnWider, which is derived … |
Sep 01, 2022 |
|
Go |
10 |
🔐 Wrap keys from HSM using CKM_RSA_AES_KEY_WRAP step by step |
Aug 15, 2022 |
|
C |
8 |
Forked and Derived from SoftEtherVPN_Stable |
Jul 12, 2022 |
|
Go |
8 |
CPUID database derived from InstLatx64 |
Dec 06, 2021 |
|
Rust |
2 |
*><> is an esolang derived from ><>. |
May 17, 2022 |
|
None |
9 |
myspell - spellchecker derived from ispell |
Feb 11, 2020 |
|
C |
2 |
For launching non-libretro emulators and programs from retroarch |
Apr 09, 2024 |
|
Python |
8 |
Generate visual overlays from your i3 bindings |
May 09, 2023 |
|
C++ |
20 |
Home of the Lava graphics shader language compiler and other tools |
Apr 13, 2021 |
|
C |
22 |
Use bash scripts to run apps/games from RetroArch/libretro |
Apr 17, 2023 |
|
None |
5 |
A Pinyin font derived from Montserrat. |
Jul 22, 2022 |
|
None |
6 |
Maruko gothic derived from ZenMaruGothic Regular. |
Jun 20, 2022 |
|
None |
2 |
Derived from https://github.com/Pauloo27/Pauloo27. |
Jan 06, 2022 |
|
JavaScript |
2 |
Trip Manager Derived from 1-Click |
Feb 10, 2022 |
|
Haskell |
3 |
Haskell parser combinators derived from Parsec |
Dec 05, 2019 |
|
C++ |
25 |
Originally, x2 is derived from here. |
Apr 08, 2022 |
|
None |
47 |
A Chinese font derived from Tanugo |
Jul 28, 2022 |
|
C# |
9 |
2D game editor, derived from Ray1Map |
Jan 14, 2023 |
|
Python |
167 |
Datasets derived from US census data |
May 19, 2023 |
|
Python |
6 |
Data derived from the OpenType specification |
Apr 05, 2023 |
|
C |
9 |
SDL based terminal derived from st |
Apr 19, 2022 |
|
C |
2 |
SDL based terminal derived from st |
Apr 09, 2022 |
|
None |
2 |
Html editor derived from w3schools editor |
Aug 01, 2023 |
|
C++ |
2 |
Tesselation shader from Simon Geilfus |
May 21, 2018 |
|
C |
2 |
loading shader exported from jit.gl.pix |
Mar 30, 2015 |