|
C |
80 |
Highly accurate Yamaha OPL3 (YMF262, CT1747) emulator |
Oct 08, 2022 |
|
VHDL |
2 |
Reverse engineered SystemVerilog RTL version of the Yamaha OPL3 (YMF262) FM Synthesizer |
Mar 15, 2022 |
|
C++ |
120 |
A Software MIDI Synthesizer library with OPL3 (YMF262) emulator |
Jul 13, 2022 |
|
C |
44 |
Cycle accurate Yamaha YM2151 emulator |
Oct 15, 2022 |
|
C |
163 |
Cycle-accurate Yamaha YM3438(YM2612) emulator |
Oct 16, 2022 |
|
C |
53 |
Cycle accurate Yamaha YM2413 and VRC7 emulator |
Sep 10, 2022 |
|
D |
24 |
highly accurate GBA emulator, built from scratch |
Apr 30, 2023 |
|
C++ |
3 |
dosbox dbopl OPL3 emulator |
Sep 12, 2022 |
|
C |
6 |
Yamaha OPL3 for the second generation Panologic thin client |
Oct 25, 2022 |
|
C++ |
450 |
A highly accurate Nintendo Game Boy Advance emulator. |
Jun 17, 2022 |
|
C |
21 |
Yamaha YM7101 PSG emulator |
Sep 10, 2022 |
|
C |
5 |
DOSBOX "woody" opl3 emulator for C projects |
Sep 05, 2022 |
|
C |
439 |
Accurate N64 Emulator |
Sep 11, 2022 |
|
C |
3 |
Accurate N64 Emulator |
Aug 08, 2022 |
|
SuperCollider |
5 |
My accurate Yamaha DX-7 clone. Programmed in Supercollider. |
Jan 24, 2022 |
|
C |
3 |
Cycle-Accurate Nintendo 64 Emulator |
May 02, 2021 |
|
Perl |
4 |
highly accurate progress bar for perl |
Jan 01, 2023 |
|
C |
81 |
A highly configurable terminal emulator |
Jul 31, 2022 |
|
C |
10 |
Highly WIP Nintendo DS Emulator |
May 03, 2023 |
|
JavaScript |
2 |
Set highly-accurate timeouts for your projects |
Jan 28, 2023 |
|
Assembly |
2 |
Cycle accurate NES emulator written in Rust |
Sep 17, 2021 |
|
Rust |
3 |
Cycle-accurate Gameboy Color emulator in Rust |
May 05, 2022 |
|
CMake |
2 |
BlastEm - The fast and accurate Genesis emulator |
Apr 09, 2023 |
|
C++ |
9 |
Cycle accurate Z80 emulator for Labcenter Proteus |
Apr 09, 2023 |
|
C |
2 |
Cycle-accurate 6502 emulator written in C. |
Sep 25, 2020 |
|
Objective-C |
38 |
Highly accurate ICMP Ping controller for React Native |
Aug 05, 2022 |
|
C++ |
4 |
opl3 eurorack thingie |
Aug 12, 2022 |
|
C++ |
2 |
Library and command line backend for the Raspberry Pi OPL3 emulator and midi player |
Dec 02, 2021 |
|
C++ |
12 |
Modular cycle-accurate NES emulator implemented from scratch |
Nov 03, 2022 |
|
Rust |
3 |
WIP cycle-accurate Atari 2600 emulator in Rust |
Jan 10, 2022 |
|
C |
3 |
A sub-cycle–accurate Nintendo Entertainment System emulator. |
Oct 08, 2022 |
|
Objective-C |
3 |
An accurate, portable emulator of legacy computer systems. |
Feb 26, 2023 |
|
C++ |
6 |
Edge-accurate Game Boy emulator written in C++ |
Dec 17, 2022 |
|
Rust |
11 |
Non cycle-accurate emulator of the 6502 cpu |
Apr 16, 2023 |
|
C |
13 |
Highly accurate counter for measuring elapsed time in Python |
Nov 24, 2022 |
|
Gnuplot |
17 |
PCMCIA OPL3 Sound Card |
Feb 14, 2023 |
|
C++ |
283 |
VirtualC64 is a cycle-accurate C64 emulator for macOS |
Aug 03, 2022 |
|
C++ |
1424 |
Cycle-accurate NES emulator in ~1000 lines of code |
Aug 13, 2022 |
|
None |
2 |
Cycle-accurate NES emulator in ~1000 lines of code |
Feb 19, 2022 |
|
C |
3 |
Accurate N64 Emulator tweaked for keyboard + mouse control scheme |
Jul 14, 2023 |
|
C++ |
2 |
Cycle-accurate NES emulator in ~1000 lines of code |
Sep 13, 2023 |
|
C++ |
3 |
Highly accurate world clock with automatic daylight saving time adjustments |
Mar 01, 2022 |
|
None |
84 |
CCS: Generate Highly Accurate Single-Molecule Consensus Reads (HiFi Reads) |
Aug 19, 2022 |
|
Rust |
4 |
A highly functionally accurate recreation of NES Tetris in Rust. |
Apr 03, 2023 |
|
C++ |
5 |
Work-in-progress accurate NES emulator with a rewind feature |
May 25, 2022 |
|
C |
292 |
FEMU: Accurate, Scalable and Extensible NVMe SSD Emulator (FAST'18) |
Apr 30, 2023 |
|
C |
4 |
HMP midi player with OPL3 emulation |
Mar 30, 2023 |
|
C |
2 |
Experiment for time measurements on OPL3 |
May 01, 2018 |
|
Python |
10 |
Fastest and highly accurate internet speed testing client based on Netflix (Fast.com). |
Mar 12, 2023 |
|
Python |
217 |
LQ-Nets: Learned Quantization for Highly Accurate and Compact Deep Neural Networks |
Jul 21, 2022 |