|
Go |
5 |
trie implementation in go that supports runes |
May 20, 2023 |
|
Python |
27 |
Toolchain to build Super Mario Kart from Source! |
Jan 25, 2023 |
|
Python |
27 |
Toolchain to build Super Mario Kart from Source! |
Jan 25, 2023 |
|
TypeScript |
2 |
Decode Runes |
Aug 21, 2022 |
|
Python |
2 |
A3C implementation for Super Mario Bros. using Tensorflow |
Jul 28, 2021 |
|
Go |
3 |
Runes for authentication (like macaroons only simpler) - go implementation |
Feb 12, 2023 |
|
Elm |
3 |
Mario example from elm-lang.org/examples/mario |
Feb 07, 2016 |
|
None |
3 |
Qt Super Mario game implementation |
Jan 16, 2023 |
|
Python |
4 |
Exercise from Mario Zahariev |
Mar 04, 2023 |
|
C |
3 |
ClassiCube plugin that adds Mario from Super Mario 64 |
Aug 30, 2022 |
|
None |
2 |
unfinished font based on runes from the game DOOM 2016 |
Aug 20, 2023 |
|
C++ |
9 |
Source code for compiling the Super Mario Eclipse mods using Kuribo |
Mar 31, 2023 |
|
Makefile |
3 |
Pretendo Mario Kart 8 server implementation |
Sep 24, 2022 |
|
Makefile |
2 |
Pretendo Mario Kart 7 server implementation |
Jan 02, 2023 |
|
C++ |
10 |
Runes of Magic file extractor |
Mar 15, 2020 |
|
C++ |
3 |
Mario from SM64 in GZDoom |
Oct 02, 2022 |
|
None |
2 |
implementation of Elm's Mario demo in PureScript |
Sep 10, 2017 |
|
JavaScript |
2 |
Super Mario game using browser |
Dec 03, 2021 |
|
JavaScript |
2 |
Translate Characters to Secret Runes, Oooh! |
Dec 22, 2014 |
|
C# |
42 |
League of Legends Automatic Runes & Spells |
May 12, 2023 |
|
C# |
109 |
An open-source Super Mario 64 level editor |
Apr 26, 2023 |
|
C++ |
13 |
mario game using opengl and c++ |
Jul 01, 2021 |
|
Python |
13 |
Developing Super mario game using Python |
Jan 26, 2023 |
|
C++ |
3 |
Mario Game, using QT in C++ |
Jan 28, 2023 |
|
Python |
17 |
Runes for authentication (like macaroons only simpler) |
Apr 12, 2022 |
|
JavaScript |
2 |
Riot Games API Challenge 2017 - Runes Reforged |
Sep 10, 2020 |
|
Python |
3 |
python class for unicode elder futhark runes |
Sep 03, 2021 |
|
Python |
2 |
Extracts BEA files from Super Mario Party. |
Feb 10, 2020 |
|
C# |
146 |
Recreating the drifting mechanic from Mario Kart |
Feb 24, 2023 |
|
Python |
10 |
Reverse-engineering the hidden "Mario Drawing Song" from the Game & Watch: Super Mario Bros |
Jan 28, 2023 |
|
C# |
5 |
A Unity implementation of 1985 classic, Super Mario Bros. |
Nov 16, 2021 |
|
JavaScript |
384 |
HTML 5 canvas implementation of Mario in Reason + Bucklescript |
Apr 18, 2023 |
|
Java |
5 |
Source code for 'Beginning Android Games' by Mario Zechner |
Nov 08, 2021 |
|
JavaScript |
7 |
The official repository for Mario Royale Deluxe's source code |
Apr 13, 2023 |
|
Python |
169 |
An open source server for Super Mario Bros. 35 |
Apr 15, 2023 |
|
C# |
2 |
platformer game, mario, open source code to learn unity |
May 31, 2023 |
|
C |
8 |
Yet Another Mario Kart Clone - A clone of a Mario Kart game using OpenGL. |
Mar 13, 2023 |
|
JavaScript |
4 |
Remake of Super Mario World using ImpactJS |
Jan 01, 2019 |
|
C# |
7 |
Play The Super Mario Theme Using C# |
Jul 03, 2022 |
|
JavaScript |
2 |
classic nes mario clone using vanilla javascript |
Aug 04, 2021 |
|
Java |
124 |
Open Source NextGenPSD2 XS2A Implementation from adorsys |
Mar 21, 2023 |
|
Go |
17 |
Building the `runes` command with TDD in Go. |
Aug 10, 2022 |
|
Nix |
2 |
Emacs from source using Nix |
Jan 07, 2023 |
|
C |
2 |
Decrypts course data from Super Mario Maker 2. |
Aug 26, 2022 |
|
C |
3 |
Decrypts course data from Super Mario Maker 2. |
Mar 18, 2022 |
|
C# |
44 |
Recreating the Kingdom Select screen from Mario Odyssey |
Apr 11, 2023 |
|
C# |
58 |
Recreating the Slaparazzi minigame from Super Mario Party |
Mar 20, 2023 |
|
C |
81 |
Decrypts course data from Super Mario Maker 2. |
Mar 01, 2023 |
|
GDScript |
2 |
A 2D pixel art platformer inspired by Super Mario and made using only open source … |
Jan 28, 2023 |
|
JavaScript |
14 |
Source code of the Mario Kart PC website (https://mkpc.malahieude.net), a Mario Kart game playable on … |
Apr 04, 2023 |