|
TypeScript |
2 |
My blog for neo geo development |
Feb 24, 2022 |
|
C |
238 |
Open source development for Neo-Geo |
Mar 29, 2023 |
|
None |
2 |
NEO GEO |
Aug 22, 2022 |
|
C |
4 |
Neo Geo SDK |
Jun 10, 2022 |
|
Assembly |
17 |
NEO-GEO Assembly Programming |
Apr 24, 2023 |
|
TypeScript |
12 |
Neo Geo Gif Maker |
Nov 09, 2022 |
|
C++ |
38 |
Neo Geo CD emulator for libretro |
Jun 11, 2022 |
|
JavaScript |
2 |
Arcade and Neo Geo emulators for webЯcade |
Nov 29, 2022 |
|
TypeScript |
18 |
A Neo Geo Sprite Tile Viewer |
Aug 28, 2022 |
|
C |
16 |
Neo-Geo ADPCM-A sample encoder |
Apr 18, 2023 |
|
C |
6 |
Neo Geo Pocket Color emulator for the 3DS |
Apr 29, 2021 |
|
TypeScript |
28 |
a book on developing for the Neo Geo |
Apr 28, 2023 |
|
None |
15 |
NEO GEO MVS to SCART converter board |
Mar 25, 2022 |
|
Assembly |
27 |
library(-ish) and utils for programming the Neo-Geo |
Mar 10, 2023 |
|
TypeScript |
22 |
A command line tool to convert Neo Geo roms into the format needed for NeoSD |
Apr 24, 2023 |
|
C |
5 |
(4BPP SMS/GG/WSC) Neo-Geo Sprite Converter |
Oct 10, 2021 |
|
C# |
77 |
NEO Development Pack |
Apr 28, 2022 |
|
CMake |
2 |
A scalable pipeline tool for graphics applications to build assets. |
Mar 09, 2023 |
|
C |
21 |
Library & toolchain for Neo Geo CD develop. with C language |
Jan 16, 2023 |
|
Python |
50 |
Personal blockchain for NEO dApp development! |
Jun 04, 2022 |
|
Assembly |
27 |
Disassembly of smkdan's Neo Geo Diagnostics BIOS with added features |
Apr 08, 2023 |
|
C |
12 |
A collection of homebrew Neo-Geo ROMs built with ngdevkit |
Nov 18, 2022 |
|
Python |
3 |
A zipcode to geo pipeline using RabbitMQ |
Apr 16, 2020 |
|
TypeScript |
53 |
Rich Flutter development experience for (Neo)vim |
Jul 09, 2022 |
|
C# |
20 |
Neo Private Net optimized for development scenarios |
Oct 09, 2022 |
|
Vue |
8 |
Toolbox of functions handy for NEO development |
Dec 02, 2021 |
|
C |
2 |
Project I - Tribute to Windjammers from Neo Geo arcade system (1994) |
Jun 13, 2022 |
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TypeScript |
2 |
Summary tool for neo-project, neo-ngd, CityOfZion, NewEconoLab and NeoResearch |
Dec 02, 2021 |
|
JavaScript |
6 |
Attach graphics to an xterm.js terminal using neo-blessed |
May 08, 2022 |
|
C# |
181 |
Graphics Research for Unity Scriptable Render Pipeline. |
Apr 23, 2023 |
|
Python |
4 |
Enhanced Search Tool for Geo Locations |
Aug 13, 2022 |
|
Scheme |
24 |
Archive of the original source code for Art of Fighting (Neo-Geo and MVS). |
Mar 26, 2022 |
|
C# |
1764 |
Unity Graphics - Including Scriptable Render Pipeline |
Aug 21, 2022 |
|
None |
2 |
Unity Graphics - Including Scriptable Render Pipeline |
May 19, 2023 |
|
Rust |
2 |
A rust graphics pipeline, from scratch. |
Jan 21, 2023 |
|
C# |
2 |
Unity Graphics - Including Scriptable Render Pipeline |
Jun 28, 2023 |
|
C++ |
13 |
flowchart tool for geo-spatial data processing |
Mar 22, 2023 |
|
TypeScript |
94 |
The One for easy, fast, & fun NEO app development. |
Jan 23, 2023 |
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Go |
2 |
Pipeline toolset for golang development |
Jun 02, 2023 |
|
JavaScript |
5 |
Using Storybook for Pixi.js graphics development |
Mar 09, 2022 |
|
JavaScript |
2 |
Using Storybook for Three.js graphics development |
Oct 17, 2022 |
|
Python |
58 |
Cross platform personalization tool for the YubiKey NEO |
Apr 21, 2022 |
|
Python |
24 |
A testing and development tool for developers working with Google Places, Foursquare and other geo-services. |
Aug 03, 2022 |
|
VBA |
3 |
A lagless implementation of a SNES controller for use on the Neo Geo, using the … |
Feb 23, 2022 |
|
C++ |
13 |
Computer Graphics Assignment about the Shader Pipeline |
Oct 01, 2022 |
|
C++ |
9 |
A brief implemention of graphics rendering pipeline |
Jan 04, 2022 |
|
JavaScript |
2 |
Texture tool for graphics programmers |
Aug 03, 2022 |
|
JavaScript |
3 |
vector graphics tool |
Jan 06, 2021 |
|
Clojure |
5 |
Clojure CLR functions for interactive development on the NEO blockchain |
Mar 21, 2021 |
|
Java |
8 |
Intellij Plugin to support development on Neo blockchain |
Mar 16, 2022 |