Stars
19
Forks
2
Language
GDScript
Last Updated
Feb 10, 2024
Similar Repos
Repo | Language | Stars | Description | Updated At |
---|---|---|---|---|
C# | 115 | Experiments with Live2D models and lighting/post-processing. | Apr 11, 2023 | |
C# | 1469 | Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights | Jul 31, 2022 | |
C# | 2 | Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights | Nov 10, 2022 | |
GDScript | 26 | A graphics demo for Godot 4 - Focus is Volumetric Fog and Indirect Illumination | May 22, 2023 | |
HLSL | 46 | Monochrome hatching post processing effect | Jun 25, 2022 | |
JavaScript | 33 | Ultimate Lens Flare Post Processing Effect for @react-post-processing | May 22, 2023 | |
None | 7 | Some sample scenes with post processing for Godot. | Mar 01, 2023 | |
ShaderLab | 134 | (Legacy) post-processing effect for Unity. | Mar 17, 2023 | |
GLSL | 36 | Experimental post-processing toolkit for Godot | Jun 01, 2022 | |
HTML | 4 | Deck.GL with Google Maps Photorealistic 3D Tiles demo - lighting with shadows and post-processing effects | May 14, 2023 | |
C# | 576 | Motion blur post-processing effect for Unity | Aug 09, 2022 | |
GLSL | 24 | faux ASCII post-processing effect in GLSL | Apr 16, 2022 | |
C# | 25 | A stippling post-processing effect for Unity | Jul 05, 2022 | |
C# | 40 | Motion blur post-processing effect for Unity | Aug 09, 2022 | |
TypeScript | 26 | Sketchy pencil lines post-processing three.js effect | Apr 15, 2023 | |
GDScript | 65 | Experimenting with portals in Godot Engine | Aug 07, 2022 | |
C# | 3 | My custom Multi-scale volumetric obscurance from Post-Processing Stack v2 | Sep 11, 2020 | |
GLSL | 10 | Fake volumetric light in Godot with 3d mesh | Jan 28, 2023 | |
C# | 25 | Custom post processing effect with the AOV output feature of HDRP | Jul 27, 2022 | |
GDScript | 2 | Experimenting with Godot 3D using Portal mechanics! | Aug 08, 2023 | |
GDScript | 634 | Godot Third Person Shooter with high quality assets and lighting | Aug 08, 2022 | |
GDScript | 22 | Godot 2D tile lighting and visibility demo | Dec 03, 2023 | |
C# | 112 | 8 bit-ish style post-processing effect for Unity | Jul 29, 2022 | |
C# | 9 | Implements several post-processing effects in Unity for 2D pixel perfect rendering with lighting and dynamic … | May 21, 2023 | |
C# | 29 | Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP | Sep 21, 2022 | |
OCaml | 2 | Experimenting with Ocaml 5 zeroth release's effect system | Oct 26, 2023 | |
ShaderLab | 2 | A world space based Unity HDRP Post Processing Hatching effect. | May 21, 2023 | |
GDScript | 15 | Simplified "raw" WebsocketClient and WebSocketServer for Godot 4.0. | May 02, 2023 | |
C++ | 2 | VisTrace extension that provides a mostly realistic camera post processing effect | Apr 04, 2024 | |
GDScript | 19 | An attempt at a paint strokes post processing shader for Godot | Dec 20, 2022 | |
Lua | 7 | Simplest Lighting rendering example in Defold based on post-processing Screen Space Light Maps | Feb 20, 2024 | |
Python | 14 | GNSS Collection and Post-Processing with RTKLIB | Oct 20, 2022 | |
GDScript | 2 | Real-Time VFX #54: Shield (made with Godot 4.0.alpha) | Aug 13, 2022 | |
C++ | 2 | Photobooth brain with shader effect processing | Feb 03, 2021 | |
ShaderLab | 11 | Unity legacy Edge Detect image effect ported to Post Processing Stack v2 | Jul 05, 2022 | |
ShaderLab | 67 | A simple post-processing outline effect that uses depth-based edge detection. | May 24, 2023 | |
C# | 206 | A screen-space lens rain effect using Unity's V2 Post-processing framework. | May 09, 2023 | |
C# | 293 | Unity legacy Edge Detect image effect ported to Post Processing Stack v2 | Feb 29, 2024 | |
GDScript | 125 | An updated basic fps controller for Godot 3.3 and 4.0 | Aug 21, 2022 | |
GLSL | 57 | An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders. | May 21, 2023 | |
GDScript | 2 | A Godot game experimenting with Herringbone Wang Tiles for dungeon generation. | Apr 09, 2022 | |
GDScript | 3 | Experimenting with the replacement of the main PCK file in Godot | Aug 08, 2023 | |
Python | 6 | HPC-Enabled Pre- and Post-Processing with Jupyter | Jan 04, 2022 | |
C++ | 53 | Silhouette and toon shading post-processing with Vulkan | Apr 17, 2023 | |
GLSL | 2 | Raymarcher with pbr shading and extensive post-processing | Oct 15, 2020 | |
C# | 3 | Allows the ambient occlusion post-processing effect to be manually adjusted in VRChat. | Apr 20, 2022 | |
Rust | 29 | Apply a pixelation effect to any Bevy mesh or scene without post-processing. | May 04, 2023 | |
C# | 2 | Demonstration of a water ripple post-processing screen-space effect implemented in Unity. | Jun 18, 2021 | |
HTML | 2 | Showcasing my favorite mangas as iam experimenting around with horizontal website scrolling | May 16, 2023 | |
C | 3 | Test with post processing in processing.org :) | Apr 27, 2020 |