|
Python |
281 |
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V. |
Oct 09, 2022 |
|
Rust |
2 |
A tool to create WGPU pipelines from shader code (GLSL, WGSL, HLSL, SPIR-V, etc). |
Feb 21, 2023 |
|
C++ |
4 |
Shader cross compiler to translate HLSL to GLSL |
Feb 21, 2022 |
|
C++ |
2 |
Online compiler from GLSL shader code to SPIR-V |
May 17, 2023 |
|
C# |
2 |
C# to Shader Compiler that supports Unity Cg/HLSL, HLSL, GLSL and WebGL. |
Jul 19, 2022 |
|
Rust |
22 |
Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate. |
Jun 04, 2022 |
|
C++ |
346 |
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL |
Apr 17, 2023 |
|
C++ |
20 |
Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan |
Oct 23, 2023 |
|
GLSL |
3 |
Exploring fractals using GLSL shader fragments in Fragmentarium |
Apr 02, 2022 |
|
Go |
3 |
Go as a shader language: converts Go code to SPIR-V via HLSL |
Jun 22, 2023 |
|
C |
31 |
Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V |
May 04, 2022 |
|
C++ |
2228 |
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. |
Aug 12, 2022 |
|
C++ |
2 |
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. |
Feb 03, 2022 |
|
C++ |
3 |
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. |
Jul 28, 2021 |
|
None |
2 |
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. |
Oct 04, 2022 |
|
None |
2 |
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. |
May 14, 2024 |
|
C++ |
2 |
HLSL Parser and Translator for HLSL, GLSL, and MSL. |
May 19, 2020 |
|
None |
2 |
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, |
Jun 21, 2023 |
|
C++ |
228 |
⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or … |
Apr 05, 2023 |
|
C++ |
185 |
Library used to write shaders from C++, and export them in either GLSL, HLSL or … |
May 06, 2023 |
|
Rust |
2 |
glsl playground |
Feb 18, 2021 |
|
Haxe |
15 |
OpenFL GLSL Shader |
Apr 07, 2023 |
|
C++ |
326 |
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders |
Mar 14, 2023 |
|
C# |
4 |
HLSL surface shader parser for XNA / MonoGame |
Jul 19, 2021 |
|
GLSL |
36 |
GLSL Shader examples for Processing |
Jan 09, 2023 |
|
C |
2 |
Raymarching inside an HLSL Compute Shader |
Jun 19, 2023 |
|
C |
2 |
life in glsl shader |
Jan 25, 2014 |
|
HLSL |
7 |
Stores here is a Unity shader to create basic noise effects using GLSL and HLSL, … |
Apr 03, 2023 |
|
JavaScript |
2 |
Highlight.js grammar for HLSL (High-level shader language) |
Feb 13, 2023 |
|
Shell |
19 |
A shader effect compiler for GLSL |
Nov 23, 2019 |
|
GLSL |
17 |
An aesthetic shader for MCBE (GLSL) |
Jun 15, 2022 |
|
GLSL |
2 |
A repo for glsl shader experiments |
Dec 04, 2023 |
|
C++ |
19 |
HLSL Parser and GLSL code generator (emscripten version) |
Apr 16, 2022 |
|
HLSL |
2 |
HLSL port library of some fantastic GLSL noises |
Dec 27, 2023 |
|
C++ |
2 |
Generate multiple shader variants / permutations from HLSL. |
Jun 08, 2023 |
|
Rust |
17 |
A simple crate for hotloading GLSL shaders as SPIR-V. |
Nov 15, 2021 |
|
None |
2 |
SPIR-V shader translation for Veldrid, using SPIRV-Cross |
Jun 14, 2022 |
|
C# |
45 |
SPIR-V shader translation for Veldrid, using SPIRV-Cross |
Apr 29, 2023 |
|
C# |
3 |
SPIR-V shader translation for Veldrid, using SPIRV-Cross |
Aug 07, 2023 |
|
JavaScript |
26 |
WebGL Shader Playground. |
May 28, 2022 |
|
HTML |
22 |
tiny shader playground |
Apr 20, 2022 |
|
C |
11 |
GLSL live code shader editor |
Feb 18, 2017 |
|
C++ |
3 |
A simple glsl shader editor |
Dec 06, 2019 |
|
Rust |
2 |
Very basic GLSL Shader Crusher |
Jul 13, 2022 |
|
Go |
2 |
A GLSL Shader Code Generator |
Mar 05, 2022 |
|
JavaScript |
54 |
Live GLSL WebGL Shader Editor |
Mar 29, 2022 |
|
JavaScript |
79 |
Spherical Environment Mapping GLSL Shader |
Aug 20, 2022 |
|
GLSL |
4 |
GLSL feather instancing geometry shader |
Oct 29, 2021 |
|
Python |
2 |
GLSL Fragment Shader Executable Compiler |
Jan 30, 2023 |
|
None |
38 |
GLSL/HLSL/Cg syntax highlighting for Sublime Text 2 & 3 |
Dec 08, 2021 |