|
C++ |
326 |
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders |
Mar 14, 2023 |
|
C++ |
2 |
HLSL Parser and Translator for HLSL, GLSL, and MSL. |
May 19, 2020 |
|
C++ |
3 |
Library enabling you to parse GLSL or HLSL files, using Boost.Spirit. |
Jun 16, 2022 |
|
C# |
2 |
C# to Shader Compiler that supports Unity Cg/HLSL, HLSL, GLSL and WebGL. |
Jul 19, 2022 |
|
C++ |
19 |
HLSL Parser and GLSL code generator (emscripten version) |
Apr 16, 2022 |
|
C++ |
4 |
Shader cross compiler to translate HLSL to GLSL |
Feb 21, 2022 |
|
None |
2 |
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, |
Jun 21, 2023 |
|
C++ |
414 |
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang |
Aug 08, 2022 |
|
C |
423 |
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers |
Aug 08, 2022 |
|
None |
38 |
GLSL/HLSL/Cg syntax highlighting for Sublime Text 2 & 3 |
Dec 08, 2021 |
|
C++ |
20 |
Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan |
Oct 23, 2023 |
|
C++ |
2 |
Cross-compiler command line tool that converts GLSL code to other GLSL versions, HLSL and MSL |
Jul 12, 2023 |
|
JavaScript |
14 |
GLSL/HLSL Float, 2D/3D Vector and Color picker for vscode |
Jul 22, 2022 |
|
Python |
281 |
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V. |
Oct 09, 2022 |
|
C |
2 |
Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame |
Dec 24, 2023 |
|
HLSL |
4 |
None |
Jun 19, 2022 |
|
HLSL |
4 |
None |
Jun 08, 2022 |
|
HLSL |
4 |
Miscellaneous shaders for ReShade. Licenses vary by shader! |
Jul 29, 2022 |
|
HLSL |
4 |
A bare bones, no repeat code, Monogame 3.8 , Net Core 6, with working pixel … |
Feb 25, 2022 |
|
HLSL |
4 |
a matcap shader for mobile devices |
Jul 11, 2022 |
|
HLSL |
5 |
None |
Mar 28, 2022 |
|
HLSL |
5 |
A Middle Earth total conversion mod for Victoria II. It is still in the early … |
Jun 15, 2022 |
|
HLSL |
5 |
None |
Jun 22, 2022 |
|
HLSL |
5 |
Demo projects for GeonBit engine. |
Jun 07, 2018 |
|
HLSL |
5 |
Source code for 'JavaFX Special Effects' by Lucas Jordan |
May 21, 2022 |
|
HLSL |
6 |
A collection of my ReShade shaders. |
Jul 03, 2022 |
Unity_ExtremelySimpleGPUParticleSystem
|
HLSL |
6 |
None |
Oct 03, 2021 |
|
HLSL |
6 |
None |
Nov 01, 2021 |
|
HLSL |
6 |
None |
Jul 06, 2022 |
|
HLSL |
7 |
A shaderpack for ReShade |
May 09, 2022 |
|
HLSL |
7 |
None |
Aug 24, 2020 |
|
HLSL |
7 |
None |
Aug 27, 2021 |
|
HLSL |
7 |
a complex shader has more detail map and blend modes , for render character in … |
Jul 06, 2022 |
|
HLSL |
7 |
Procedural stochastic texturing node for Unity's Shader Graph |
Aug 23, 2022 |
|
HLSL |
8 |
None |
Nov 01, 2021 |
|
HLSL |
9 |
Deadhaus Sonata o3de Tech Demo |
May 29, 2022 |
|
HLSL |
9 |
Magic ENB for Fallout 4 |
Jun 13, 2022 |
|
HLSL |
9 |
Urho3D Deep Water |
Oct 27, 2021 |
|
HLSL |
9 |
None |
Nov 01, 2021 |
|
HLSL |
9 |
None |
Jul 16, 2022 |
|
HLSL |
10 |
None |
Mar 03, 2019 |
|
HLSL |
10 |
NVIDIA drivers with no limiter. Some files are stored using git LFS |
Jun 08, 2022 |
|
HLSL |
10 |
A collection of post-processing shaders written for ReShade that are not really polished. |
Jul 24, 2022 |
|
HLSL |
11 |
Barycentric coordinates GCN shader extension sample for DirectX 11 |
Aug 31, 2022 |
|
HLSL |
12 |
GPU Instancing Particle Shader in Lightweight Render Pipeline |
Jul 18, 2022 |
|
HLSL |
12 |
a shader for special effect |
Jul 06, 2022 |
|
HLSL |
12 |
Ascii Art Image Effect for Unit3d |
Jun 07, 2022 |
|
HLSL |
13 |
drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+) |
Jun 30, 2022 |
|
HLSL |
14 |
Anime4K port to Unity |
Jun 16, 2022 |
|
HLSL |
14 |
It's an alternate history mod for Victoria 2 |
Jun 02, 2022 |