|
HTML |
2 |
A wiki for DiamondFire |
Mar 09, 2022 |
|
TypeScript |
2 |
DiamondFire Sound app (beta) |
Mar 05, 2023 |
|
Java |
3 |
Unofficial Java bindings for DiamondFire code templates |
Jun 06, 2022 |
|
Java |
3 |
A DiamondFire utility client for advanced coding. |
May 04, 2023 |
|
Ruby |
63 |
Subexec spawns n subprocess with an optional timeout |
May 06, 2022 |
|
GLSL |
3 |
My experiments with shaders |
May 28, 2023 |
|
None |
6 |
Basically a DiamondFire wiki, but not for Code |
Jun 27, 2022 |
|
None |
2 |
resourcepack for the minecraft-diamondfire game 'triple takedown' |
Apr 05, 2022 |
|
Java |
2 |
A transpiled language for the Diamondfire Minecraft server. |
Aug 23, 2022 |
|
Java |
7 |
A scripting mod for the DiamondFire minecraft server. |
Apr 29, 2023 |
|
C |
2 |
Spawns php-cgi processes |
Dec 29, 2021 |
|
JavaScript |
3 |
Spawns personal TensorFlow instances |
Apr 04, 2018 |
|
Lua |
16 |
Spawns the island into FiveM with concealment for immersion. |
Apr 27, 2023 |
|
Rust |
5 |
A programming language designed for the DiamondFire Minecraft server. |
Apr 25, 2023 |
|
TypeScript |
3 |
God ray effect with shaders |
Apr 17, 2023 |
|
JavaScript |
22 |
write procedural music with shaders |
Aug 21, 2020 |
|
C++ |
6 |
Wolf3D source port with shaders |
Nov 04, 2022 |
|
JavaScript |
3 |
:snowflake: Spawns duplicate-free sagas |
Jun 11, 2021 |
|
ShaderLab |
6 |
Recreated Koikatsu shaders with more features |
May 30, 2022 |
|
GLSL |
8 |
Shaders compatible with my DosBox fork. |
Jan 11, 2022 |
|
Zig |
2 |
Experiments with WebGPU shaders in Zig |
Sep 06, 2022 |
|
Swift |
43 |
SpriteKit game scene transitions with shaders |
Aug 09, 2022 |
|
Swift |
68 |
iOS metal camera with GPU shaders. |
Oct 02, 2022 |
|
Lua |
4 |
better iteration with shaders in love2d |
Sep 22, 2022 |
|
C++ |
513 |
Rendering Point Clouds with Compute Shaders |
Apr 29, 2023 |
|
Lua |
35 |
Spawns Cayo Perico alongside Los Santos |
Apr 16, 2023 |
|
Java |
6 |
A tool for translating DiamondFire templates into Java Spigot Dependency Code. |
Aug 08, 2022 |
|
GLSL |
12 |
Learning raymarching with vanilla minecraft resourcepack shaders. |
Jan 13, 2023 |
|
C++ |
1145 |
Making it easier to work with shaders |
Apr 23, 2023 |
|
C++ |
2 |
Making it easier to work with shaders |
Mar 16, 2019 |
|
Rust |
2 |
Type-safe Graphics Programming with Functional Shaders |
Apr 27, 2023 |
|
JavaScript |
3 |
Small rocket game built with glsl shaders |
Sep 01, 2022 |
|
ShaderLab |
45 |
Surface shaders with flipbook / spritesheet animation functionality |
Mar 11, 2023 |
|
C# |
2 |
3D World with Procedural Generation and Shaders |
Dec 15, 2022 |
|
None |
5 |
Retro VHS effects combined with 12 shaders |
May 09, 2023 |
|
HLSL |
10 |
List of Reshade shaders working with vkBasalt |
May 15, 2023 |
|
C++ |
2 |
Some fun/learning with shaders in glsl |
Sep 17, 2021 |
|
Python |
4 |
Preprocesses Shaders |
Jun 11, 2021 |
|
None |
2 |
ReShade shaders. |
May 31, 2022 |
|
C |
32 |
slang-shaders |
Jul 11, 2022 |
|
HLSL |
2 |
Reshade Shaders |
Apr 29, 2023 |
|
JavaScript |
7 |
learning shaders |
Jan 28, 2022 |
|
JavaScript |
3 |
Some shaders. |
Apr 14, 2021 |
|
None |
1280 |
Various shaders. |
Apr 27, 2023 |
|
None |
3 |
Shaders playground |
Jan 06, 2023 |
|
C# |
327 |
Kamakura Shaders |
Apr 27, 2023 |
|
Shell |
3 |
picom shaders |
Jul 21, 2023 |
|
Kotlin |
4 |
Mindustry plugin (Outdated) that spawns vaults with items at regularly occurring intervals |
Nov 12, 2022 |
|
ShaderLab |
8 |
A shaders collection for Unity with Universal Render Pipeline. Toon, VFX, Environment and other shaders |
Apr 02, 2022 |
|
Java |
2 |
MOB randomly equips and spawns.(Minecraft Mod) |
Aug 25, 2020 |