Stars
64
Forks
15
Language
C#
Last Updated
Jul 10, 2022
Similar Repos
Repo | Language | Stars | Description | Updated At |
---|---|---|---|---|
Rust | 5 | Test Vulkan compute shaders using Rust | Nov 11, 2020 | |
Rust | 9 | Image filters using wgpu/compute shaders | Dec 09, 2022 | |
C# | 421 | Fluid Simulation Implementation in Compute Shaders using Unity3D | May 04, 2023 | |
C# | 6 | SPH Particle Simulation - Implemented in Unity using compute shaders | Nov 25, 2022 | |
C# | 82 | Using Unity's compute shaders to have fun with particles | Jul 25, 2022 | |
C++ | 14 | C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment) | May 01, 2023 | |
C++ | 3 | A hobby path-tracer, written using DirectX12 compute shaders. | May 19, 2023 | |
F# | 5 | Experimental audio-visualizer written in F# using OpenGL compute shaders | May 16, 2022 | |
HLSL | 3 | Implementation of Surface Nets Algorithm using Compute Shaders on Unity | Aug 12, 2022 | |
C# | 5 | a simple particle attraction simulation in unity using compute shaders | Oct 17, 2022 | |
ShaderLab | 10 | Brute Force calculation of n body simulation using compute shaders | Apr 21, 2023 | |
C# | 2 | using compute shaders in unity to render BH physically correct | Oct 13, 2023 | |
C++ | 18 | Python module for running Compute Shaders | Aug 19, 2022 | |
C++ | 513 | Rendering Point Clouds with Compute Shaders | Apr 29, 2023 | |
C | 6 | Simple realtime voxel ray caster in C++ using GLSL compute shaders | Aug 30, 2022 | |
C++ | 11 | A simple real time GPU path tracer, using DX11 Compute shaders. | Feb 28, 2022 | |
C# | 48 | Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D | Apr 10, 2023 | |
C++ | 28 | An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering. | May 21, 2023 | |
C++ | 97 | A micro Vulkan compute pipeline and a collection of benchmarking compute shaders | Jul 20, 2022 | |
TypeScript | 12 | Experiments in WebGPU technology. Focus on compute shaders. | May 10, 2023 | |
C# | 3 | A raymarcher written in Unity with compute shaders | Apr 10, 2023 | |
C# | 3 | Learning compute shaders in public, in Godot 4 | Dec 05, 2023 | |
C# | 238 | 3D and 2D Texture generation using the compute shaders within the Unity engine. | Oct 11, 2022 | |
C# | 3 | Small GPU implementation of Conway's Game of Life in Unity using Compute Shaders | Oct 25, 2023 | |
C# | 261 | A small example of procedural modeling with compute shaders. | Aug 05, 2022 | |
C++ | 302 | X terminal emulator rendering through OpenGL ES Compute Shaders | May 21, 2023 | |
C | 2 | Uniform API for compute shaders in OpenGL and Metal | Dec 15, 2022 | |
C# | 2 | A collection of cellular automata written in compute shaders | Mar 03, 2023 | |
C++ | 5 | VUT FIT project for Computational geometry course. Ray marching CSG trees using compute shaders. | Jan 28, 2023 | |
C# | 622 | An example of use of compute shaders and procedural instancing. | Aug 09, 2022 | |
C# | 87 | Unity sample project: Direct mesh data access from compute shaders | Aug 05, 2022 | |
C# | 10 | Demo of a way to use compute shaders with URP | Aug 17, 2022 | |
Rust | 3 | Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust. | Apr 09, 2023 | |
C | 3 | N-body simulation in OpenGL in C++. Recreation of 6 nbody scenarios using compute shaders. | Jan 30, 2024 | |
C# | 3 | Path trace engine to raytrace meshes from Unity GameObjects. Implemented using HLSL compute shaders in … | Oct 14, 2022 | |
C++ | 5 | A simple OpenGL 4.6 renderer written in C++17 to render fractal geometry using compute shaders. | Jan 11, 2023 | |
GLSL | 57 | An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders. | May 21, 2023 | |
C | 3 | Demo apps: Uniform API for compute shaders in OpenGL and Metal | Feb 17, 2023 | |
C# | 2 | Simple class to speed up working with compute shaders in Unity | Sep 22, 2022 | |
C++ | 54 | Fast rendering of large point clouds in OpenGL through compute shaders. | May 12, 2023 | |
C++ | 4 | An extremely hacky attempt to teach fluxus post-processing via shaders | Jul 23, 2018 | |
C | 80 | Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin … | Apr 30, 2023 | |
C++ | 4 | Vulkan engine in c++ exploiting the compute shaders to generate voxel terrain | Aug 06, 2020 | |
C | 22 | A tiny library for launching compute shaders on D3D11, Metal and Vulkan | Mar 17, 2023 | |
C | 2 | Nvidia's OpenGL HDR Sample with Compute Shaders as a standalone SDL app | Sep 19, 2022 | |
Rust | 52 | Voxel game written in Bevy making heavy use of WGSL compute shaders | Apr 15, 2023 | |
GLSL | 4 | Demo using raymarching shaders | Feb 06, 2022 | |
C# | 4 | A simple project that tests the performance of min16float operations in compute shaders. | Nov 01, 2021 | |
C++ | 2 | Textured quad Gaussian filtering and threshold detection via OpenGL compute shaders (core profile) | May 26, 2018 | |
Swift | 2 | Exploring SceneKit using OpenGL shaders | May 21, 2022 |