|
C++ |
54 |
Fast rendering of large point clouds in OpenGL through compute shaders. |
May 12, 2023 |
|
C++ |
28 |
An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering. |
May 21, 2023 |
|
C++ |
513 |
Rendering Point Clouds with Compute Shaders |
Apr 29, 2023 |
|
C++ |
14 |
C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment) |
May 01, 2023 |
|
C |
2 |
Uniform API for compute shaders in OpenGL and Metal |
Dec 15, 2022 |
|
Rust |
6 |
A cross-platform, OpenGL terminal emulator. |
May 21, 2022 |
|
Rust |
41488 |
A cross-platform, OpenGL terminal emulator. |
Sep 02, 2022 |
|
Rust |
2 |
A cross-platform, OpenGL terminal emulator. |
Jan 02, 2023 |
|
Rust |
35 |
A cross-platform, OpenGL terminal emulator. |
Aug 08, 2022 |
|
None |
2 |
A cross-platform, OpenGL terminal emulator. |
Mar 25, 2023 |
|
Rust |
4 |
A cross-platform, OpenGL terminal emulator. |
Apr 20, 2023 |
|
Rust |
2 |
A cross-platform, OpenGL terminal emulator. |
Apr 24, 2022 |
|
Rust |
2 |
A cross-platform, OpenGL terminal emulator. |
Aug 08, 2023 |
|
C |
2 |
OpenGL Shaders for Real-time Omnidirectional 360° Stereo Rendering |
Oct 09, 2023 |
|
F# |
5 |
Experimental audio-visualizer written in F# using OpenGL compute shaders |
May 16, 2022 |
|
C |
3 |
Demo apps: Uniform API for compute shaders in OpenGL and Metal |
Feb 17, 2023 |
|
C |
2 |
Nvidia's OpenGL HDR Sample with Compute Shaders as a standalone SDL app |
Sep 19, 2022 |
|
C |
3 |
Basic, fully ray traced realtime voxel rendering engine using OpenGL shaders |
Aug 28, 2022 |
|
C++ |
2 |
Textured quad Gaussian filtering and threshold detection via OpenGL compute shaders (core profile) |
May 26, 2018 |
|
Python |
3 |
Classes that facilitate working with OpenGL 4.4 shaders and efficiently rendering text. |
Sep 06, 2020 |
|
C |
26 |
OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL. |
Mar 27, 2023 |
|
None |
2 |
Shaders of BizHawk emulator |
Nov 02, 2023 |
|
C |
3 |
N-body simulation in OpenGL in C++. Recreation of 6 nbody scenarios using compute shaders. |
Jan 30, 2024 |
|
C++ |
263 |
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models. |
Apr 26, 2023 |
|
Swift |
2 |
Exploring SceneKit using OpenGL shaders |
May 21, 2022 |
|
Objective-C |
2 |
OpenGL rendering sketchpad |
Apr 24, 2019 |
|
C++ |
4 |
OpenGL Rendering Engine |
Oct 04, 2022 |
|
C++ |
19 |
OpenGL rendering framework. |
Dec 06, 2022 |
|
C++ |
5 |
A simple OpenGL 4.6 renderer written in C++17 to render fractal geometry using compute shaders. |
Jan 11, 2023 |
|
GLSL |
57 |
An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders. |
May 21, 2023 |
|
Rust |
5 |
Test Vulkan compute shaders using Rust |
Nov 11, 2020 |
|
Rust |
9 |
Image filters using wgpu/compute shaders |
Dec 09, 2022 |
|
C++ |
18 |
Python module for running Compute Shaders |
Aug 19, 2022 |
|
C# |
64 |
An attempt at using compute shaders. |
Jul 10, 2022 |
|
C++ |
4 |
Implementations for various rendering algorithms and OpenGL with programmable shaders, written in C++ and GLSL |
Jan 10, 2023 |
|
GLSL |
5 |
Shaders for standalone PPSSPP emulator |
Nov 13, 2022 |
|
GLSL |
4 |
Run Shadertoy shaders in desktop OpenGL. |
Sep 21, 2022 |
|
JavaScript |
49 |
CSS Shaders through WebGL |
Jan 11, 2021 |
|
C++ |
12 |
aobench in OpenGL compute shader! |
May 18, 2022 |
|
C++ |
4 |
graphics math rendering-pipeline rasterization physically-based-rendering shaders rendering-engine |
Jun 18, 2021 |
|
C# |
4 |
[DEPRECATED] Opengl XAML rendering |
Oct 07, 2020 |
|
C++ |
4 |
OpenGL 3D Rendering Engine |
Jun 20, 2020 |
|
C |
6 |
Simple OpenGL rendering engine |
Jan 26, 2018 |
|
C++ |
3 |
3D Rendering in OpenGL |
Oct 19, 2022 |
|
Go |
61 |
OpenGL text rendering utilities. |
Apr 28, 2023 |
|
C |
2 |
C OpenGL rendering engine |
Aug 14, 2020 |
|
C++ |
2 |
opengl rendering experiment | sandbox |
Feb 08, 2023 |
|
Pascal |
8 |
Small OpenGL Shaders example using FreePascal Compiler |
Dec 12, 2022 |
|
C++ |
97 |
A micro Vulkan compute pipeline and a collection of benchmarking compute shaders |
Jul 20, 2022 |
|
C++ |
2 |
Terminal "rendering" engine |
May 01, 2022 |